Animations & VFX
This is a series of clips I brought together from the various projects I completed and produced during my time at with the Edge team working on Edge, Microsoft, and Microsoft News features and content.
Microsoft Highlight Reel
Project Malibu
This is a game that our team built and was officially integrated into the Edge browser and appears if the user is offline or unable to connect to the internet. You can however play this game by typing into the address bar of any Edge browser the following address: edge://surf
Perpetual Motion Loops
(Playlist)
MS Sales Accelerator – Feature Guide
Pandemic – Return to Work Series
(Playlist)
Azure Adoption Guide Series
(Playlist)
Edge Animated Banners
(Playlist)
MS News Animated Banners
(Playlist)
Microsoft Branding Animations
(Playlist)
Sharepoint Glamour Reel
Experimental UI
(Playlist)
Experimental Splash Screens
(Playlist)
Product Design
HTML / CSS / JS
Project Malibu
This is a game that our team built and was officially integrated into the Edge browser and appears if the user is offline or unable to connect to the internet. You can however play this game by typing into the address bar of any Edge browser the following address: edge://surf
Experimental Splash Screens
(Playlist)
Microsoft Core Ai (CAIDR)
Foundry Waveform Visualizer
This is the culmination of many feedback sessions with developers on the VS Code team, as part of a feature set that will be pushed through for review and potentially included in the final build.
VS Code – Familiar System
Created by Thoa Nguyen, I led the animation and development / integreation of her work into a feature the team could then incorporate with their repositories and include for build review.
VS Code Easter Egg (Arc)
I led the development of several branded easter egg ideas that were intended to be pushed out for review and potential integration into the final build. These were intended to be a delightful throwback to retro gaming and a fun idle distraction.
This is a Tempest inspired shooter based on an arc design to prevent obstruction of the prompt area and game zone.
VS Code Easter Egg (Radial)
I led the development of several branded easter egg ideas that were intended to be pushed out for review and potential integration into the final build. These were intended to be a delightful throwback to retro gaming and a fun idle distraction.
This is a Tempest inspired shooter based on an a radial design to prevent obstruction of the prompt area and game zone.
VS Code Easter Egg (Tetris)
I led the development of several branded easter egg ideas that were intended to be pushed out for review and potential integration into the final build. These were intended to be a delightful throwback to retro gaming and a fun idle distraction.
This is a Tetris inspired game based on a radial design to prevent obstruction of the prompt area and game zone.
VS Code Easter Egg (Reactive Motion)
I led the development of several branded easter egg ideas that were intended to be pushed out for review and potential integration into the final build. This motion BG series would be activated by clicking somewhere in the UI that is easily accessible but less overt.
Video
This is a series of clips I brought together from the various projects I completed and produced during my time at with the Edge team working on Edge, Microsoft, and Microsoft News features and content.
MS Sales Accelerator
Return to Work Series
(Playlist)















